2.3 Comparing algorithms
How do you compare two algorithms for solving some problem in terms of efficiency? We could implement both algorithms as computer programs and then run them on a suitable range of inputs, measuring how much of the resources in question each program uses. This approach is often unsatisfactory for four reasons. First, there is the effort involved in programming and testing two algorithms when at best you want to keep only one. Second, when empirically comparing two algorithms there is always the chance that one of the programs was “better written” than the other, and therefore the relative qualities of the underlying algorithms are not truly represented by their implementations. This can easily occur when the programmer has a bias regarding the algorithms. Third, the choice of empirical test cases might unfairly favour one algorithm. Fourth, you could find that even the better of the two algorithms does not fall within your resource budget. In that case you must begin the entire process again with yet another program implementing a new algorithm. But, how would you know if any algorithm can meet the resource budget? Perhaps the problem is simply too difficult for any implementation to be within budget.
These problems can often be avoided by using asymptotic analysis. Asymptotic analysis measures the efficiency of an algorithm, or its implementation as a program, as the input size becomes large. It is actually an estimating technique and does not tell us anything about the relative merits of two programs where one is always “slightly faster” than the other. However, asymptotic analysis has proved useful to computer scientists who must determine if a particular algorithm is worth considering for implementation.
The critical resource for a program is most often its running time. However, you cannot pay attention to running time alone. You must also be concerned with other factors such as the space required to run the program (both main memory and disk space). Typically you will analyse the time required for an algorithm (or the instantiation of an algorithm in the form of a program), and the space required for a data structure.
Many factors affect the running time of a program. Some relate to the environment in which the program is compiled and run. Such factors include the speed of the computer’s CPU, bus, and peripheral hardware. Competition with other users for the computer’s (or the network’s) resources can make a program slow to a crawl. The programming language and the quality of code generated by a particular compiler can have a significant effect. The “coding efficiency” of the programmer who converts the algorithm to a program can have a tremendous impact as well.
If you need to get a program working within time and space constraints on a particular computer, all of these factors can be relevant. Yet, none of these factors address the differences between two algorithms or data structures. To be fair, if you want to compare two programs derived from two algorithms for solving the same problem, they should both be compiled with the same compiler and run on the same computer under the same conditions. As much as possible, the same amount of care should be taken in the programming effort devoted to each program to make the implementations “equally efficient”. In this sense, all of the factors mentioned above should cancel out of the comparison because they apply to both algorithms equally.
If you truly wish to understand the running time of an algorithm, there are other factors that are more appropriate to consider than machine speed, programming language, compiler, and so forth. Ideally we would measure the running time of the algorithm under standard benchmark conditions. However, we have no way to calculate the running time reliably other than to run an implementation of the algorithm on some computer. The only alternative is to use some other measure as a surrogate for running time.
2.3.1 Basic operations and input size
Of primary consideration when estimating an algorithm’s performance is the number of basic operations required by the algorithm to process an input of a certain size. The terms “basic operations” and “size” are both rather vague and depend on the algorithm being analysed. Size is often the number of inputs processed. For example, when comparing sorting algorithms the size of the problem is typically measured by the number of records to be sorted. A basic operation must have the property that its time to complete does not depend on the particular values of its operands. Adding or comparing two integer variables are examples of basic operations in most programming languages. Summing the contents of an array containing integers is not, because the cost depends on the value of (i.e., the size of the input).
Because the most important factor affecting running time is normally the size of the input, for a given input size we often express the time to run the algorithm as a function of , written as . We will always assume is a non-negative value.
Example: Largest value in an array
Consider a simple algorithm to solve the problem of finding the largest value in an array of integers. The algorithm looks at each integer in turn, saving the position of the largest value seen so far:
// Return position of largest value in integer array arr
function largest(arr):
= 0 // Position of pos element seen.
pos for i in 1 .. arr.size-1: // For each element,
if arr[pos] < arr[i]: // if arr[i] is larger,
= i // remember its position.
pos return pos // Return pos position
Here, the size of the problem is arr.size
, the number of
integers stored in the array. The basic operation is to compare a value
to that of the largest value seen so far. It is reasonable to assume
that it takes a fixed amount of time to do one such comparison,
regardless of the values or their positions in the array.
Let us call
the amount of time required to compare two integers in function
largest
. We do not care right now what the precise value of
might be. Nor are we concerned with the time required to increment
variable
because this must be done for each value in the array, or the time for
the actual assignment when a larger value is found, or the little bit of
extra time taken to initialise pos
. We just want a
reasonable approximation for the time taken to execute the algorithm.
The total time to run largest
is therefore approximately
,
because we must make
comparisons, with each comparison costing
time. We say that function largest
(and by extension, the
largest-value sequential search algorithm for any typical
implementation) has a running time expressed by the equation
Example: Accessing the first array value
The running time of a statement that assigns the first value of an integer array to a variable is simply the time required to copy the value of the first array value. We can assume this assignment takes a constant amount of time regardless of the value. Let us call the amount of time necessary to copy an integer. No matter how large the array on a typical computer (given reasonable conditions for memory and array size), the time to copy the value from the first position of the array is always . Thus, the equation for this algorithm is simply
indicating that the size of the input has no effect on the running time. This is called a constant running time.
Example: Nested for-loop
Consider the following code:
sum = 0
for i in 0 .. n-1:
for j in 0 .. n-1:
sum = sum + 1
What is the running time for this code fragment? Clearly it takes
longer to run when
is larger. The basic operation in this example is the increment
operation for variable sum
. We can assume that incrementing
takes constant time; call this time
.
(We can ignore the time required to initialise sum
, and to
increment the loop counters i
and j
. In
practice, these costs can safely be bundled into time
.)
The total number of increment operations is
.
Thus, we say that the running time is
.